"We started off making a free-to-play action game with tonnes of cool sci-fi stuff," Ford explains, "then we started to realise it was working." That success gave the team both the drive and the opportunity to take Warframe into more ambitious territory - "to make it more than just an action-RPG", as Ford puts it - and it's here it began to find its story. Watch on YouTube Warframe - The New War: Act One Teaser. but I think it's a good reflection of what Warframe has become." I have to imagine you came to that press event and probably thought you were in the wrong game. When I tell Ford this she jokes, "I have to laugh. One demoed sequence in particular - offering a dramatic shift in tone and form which I won't spoil here - completely caught me off-guard. There's the obligatory cinematic bombast most would likely expect at this climatic point in Warframe's story - Digital Extremes demoed a frantic moment of deep space warfare during its press event - but it finds time for some very different, significantly more low-key moments too. Indeed, for those players still comparatively early in their Warframe adventure - and I count myself in these ranks, with 'only' a hundred or so hours under my belt - the sheer scale and ambition of The New War might come as a surprise. So it wouldn't be a stretch to say everything we've released in Warframe that's been a major update has a role to play in The New War." "The New War touches the open worlds we added," Ford continues, "it touches railjack, it touches on NPCs we added, and it touches on other systems we introduced around our development timelines. And so now we're in a situation where we've taken the stuff we released, and made it matter in the purposes of the quest, in setting everything up."Īnd as anyone who's been following Warframe's development over the last few years will know, that 'stuff' encompasses an enormous number of features. So ultimately, it got better because of the delay in terms of the scope and the story, and there's things in it that wouldn't have been if we released it in 2020. "Having said that," Ford continues, "the track we changed to, which originally we didn't know if it would connect to The New War, is now a part of The New War. There's a lot of reasons we had to say, 'No, we need to change tracks here'". You decide it's not possible, logistically it's not possible from a safety perspective it's not possible to use the studio at all because we're not allowed in the building. But sometimes you get a pandemic while you're making things and decide you can't do it. We would have liked to start 2020 off with The New War in the form you're going to play it this December. "The truth is," Ford admits, "we're kind of a year behind. It's also an event Warframe fans have been anticipating for a long time, with Digital Extremes initially teasing The New War all the way back in 2018. It's not the end of Warframe's story, it's a way for you to move on to what's next with closure." And you'll know what you'll need to do next. The New War takes everything The Second Dream introduces and concludes the chapter in a way that you'll know the stakes of the universe. "We don't tell players the truth about Warframe until they reach The Second Dream," Ford elaborates, "which for some players is 100 hours into the game. Watch on YouTube Warframe - The New War - Official Cinematic Trailer 2021. It's the finale of sorts for the story we've given you so far about who you are". we're getting to the point where everything we've done since 2013, 14, 15 has been leading to this moment. Or as Digital Extremes' live operations and community director Rebecca Ford puts it to Eurogamer, "It's kind of like we're releasing our Infinity War. It's also a culmination of - and, in many ways, a celebration of - every major narrative arc and mechanical addition Digital Extremes has brought to the game thus far, laying the groundwork for new adventures to come. The New War, for the uninitiated, is a three-act slab of strictly single-player, heavily cinematic sci-fi adventure telling the story of a massive Sentient invasion from the perspectives of multiple playable characters - including a Grineer Lancer called Kahl-175, Corpus engineer Veso, and Conclave Master Teshin. The New War is an end of sorts not a definitive end - Warframe's continuing status as an enormously successful free-to-play live service shooter does rather dictate that - but an end to a chapter that's been almost eight years in the making.
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